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Why couldn't I have played Driver: San Francisco sooner?! This stuff is what I'm talking about!!! (WARNING: POSSIBLE SPOI--OH WHO CARES?!)

It seems that "Operation Rainfall" has been more successful than people had thought, as the second of three Wii titles people were campaigning for to be released in America has just been announced!

Have yourself a good Valentine's Day? Who cares?! It's a brand-new episode that will cure all your heartache!

The very last game I played at PAX East 2011 was a little title called Warp, made by independent developer Trapdoor Inc. In it you controlled a little alien who must escape from the clutches of scientists wishing to study you for research regarding the world beyond our own. Only lasting five minutes at the time the visuals and gameplay mechanics had me craving more. Eleven months later the final product has arrived on Xbox Live Arcade (with the PSN and PC versions coming out March 13), but does Warp continue to bring the fun shock value I once felt on the convention floor?

When PC gaming reviewer (and Blueonic's cousin) Teg is in the house, no one is safe...

Wow, it seems like I almost always find a reason to hold off my reviews of good games. I also have taken way too much time off from doing a review that I feel guilty now. Just a quick explanation is I am looking at getting a house and possibly doing video reviews of games as typing takes some effort for me to do. So why not start off with a good review of a game I have been waiting to do for a while (and possibly a future "Let’s Play" series if everything comes together).

If there's one thing you can always count on id Software to do, it's make a first-person shooter that will leave your heart racing. With an impressive resume under their arm (Wolfenstein, Doom, Quake) -- along with a company like Bethesda backing them -- it seems like a no-brainer that anything id Software does will hit one out of the park. At E3 this past year I was blown away by what I had seen of its latest baby Rage, which had me at the edge of my seat as I tackled its demo. However a semi-bitter aftertaste was left in my mouth after playing the full version of this beast.

With the newest of the beloved Just Dance series finally making it out from Wii-exclusivity, I was able to give it a try with my Kinect for the 360, just as the sequel to the Kinect dance hit Dance Central hit stores. With both dance games sitting on my shelf beckoning, I was hard pressed to decide which of the pair would reign as my number one dance game of choice.