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Recorded once upon a midnight dreary, while Bastards pondered weak and weary...

Taking a page out of Nintendo's book, Sony has announced that many of its popular characters will square off in a fight to the finish.

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There comes a time when a game not only embraces artistic integrity, it puts it front and center in the gaming experience. Titles such as Flower and Journey have done this well in the past, in which gameplay, storytelling, and visual beauty combine to create a unique experience. Newcomers Polytron Corporation (with some assistance from Trapdoor, the makers of the violently brilliantĀ Warp) have done just that with its Xbox Live Arcade exclusive Fez, a game that not only gives nods to old-school gaming, but also successfully meshes it with new-school style.

The days of hardcore side-scrolling mass anarchy shooters appears to be upon us once again, as Boston's own Demiurge Studios has unleashed Shoot Many Robots, a game that is as insane as it will drive you to become. It's been well over a year since I went hands-on with it at PAX East 2011, so how has it fared since then?

After spending last weekend at two conventions, the Bastards reconvene for an all-new episode.

Ok, I know I am late with this one, but by the time I got home and over the past few days I have been tired and work did not slow down also. So I finally am going to take some time to document the final day where I was fully made into a zombie. You wake up after an event like this and as much as you like it, your body tells you that this cannot keep going on. Especially after dancing the night away at the curse party, I realized on Monday that I did not have the strength to shift my car into reverse. Letā€™s jump into what the final day had to offer.

The Bastards are given a walkthrough of the first bits of the upcoming free-to-play title Firefall from Red 5.

Before we jump into Ghost Recon Online, I wanna take care of some confusion about the three SEPARATE Ghost ReconĀ titles they presented at PAX East. First there'sĀ Ghost Recon: Future Soldier, which will be on PC, Xbox 360, and PS3. Second Ghost Recon Online will be on PC and the Wii U, with the PC version playable on any internet browser. Finally there's Ghost Recon: Commander, a playable app on Facebook. For this piece, however, we'll be focusing on Ghost Recon Online.

The very first scene I bore witness to at the PAX East demo for Spec Ops: The Line had me hurdling in a helicopter through a ruined Dubai, as opposing forces were doing everything they could to shoot us down while we were returning fire. Its fast-paced moments had me gripping my controller ever-so tightly as my copter swerved around rotting towers, while my jaw dropped slightly as I lit up enemy copters and tore down crumbling buildings. Then came the kicker: the helicopters all got trapped in a sandstorm, ripping through everything until the screen turned black. I realized at that moment that Spec Ops: The Line was turning out to be a wartime game unlike anyone has ever seen.