In 2010 the developers over at Klei Entertainment unleashed Shank to the world, a side-scrolling stab-em-up bloodfest that was great on the eyes, but a tad lacking in the game length department. (You can read our review of it right here.) Last September it was announced that a sequel was in the works, with EA's Andy Katkin promising that "it's an entirely new game." Alas, that statement couldn't be further from the truth.
The very last game I played at PAX East 2011 was a little title called Warp, made by independent developer Trapdoor Inc. In it you controlled a little alien who must escape from the clutches of scientists wishing to study you for research regarding the world beyond our own. Only lasting five minutes at the time the visuals and gameplay mechanics had me craving more. Eleven months later the final product has arrived on Xbox Live Arcade (with the PSN and PC versions coming out March 13), but does Warp continue to bring the fun shock value I once felt on the convention floor?
Wow, it seems like I almost always find a reason to hold off my reviews of good games. I also have taken way too much time off from doing a review that I feel guilty now. Just a quick explanation is I am looking at getting a house and possibly doing video reviews of games as typing takes some effort for me to do. So why not start off with a good review of a game I have been waiting to do for a while (and possibly a future "Let’s Play" series if everything comes together).