Eric Kelly

GAME REVIEW | Trying to Remain a Right-Sider in "Chaos;Child"

Chaos;Child is the sequel to Chaos;Head, but the first game in the series never released in the West in any...

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GAME REVIEW | Open World Does Little To Improve "Dynasty Warriors 9"

Dynasty Warriors is a series that has been quite stagnant for some time, and people had been wondering whether Omega...

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GAME REVIEW | A Somewhat Underwhelming Take on Mega Man in "20XX"

20XX finally came out of Early Access recently after being in it for such a long time. The game was a roguelike...

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GAME REVIEW | Augmented "Radiant Historia" Port is Worth Picking Up

Radiant Historia came out in 2011 for the Nintendo DS at near the end of it's life span. Instead of...

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GAME REVIEW | "We Are Chicago," And We Are A Broken Game

It's nice to see other developers taking up the mantle of attempting to deliver a cinematic and interactive narrative-driven experience....

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GAME REVIEW | Super Crude Puzzle Platforming From A "Super Rude Bear"

There are plenty of puzzle-platformers out there, but there's only a small handful that use death as a mechanic to...

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GAME REVIEW | Spirit of "Advance Wars" Lives On In "Tiny Metal"

It's been a long time since the last Advance Wars game came out, and fans were wondering when -- if...

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GAME REVIEW | "Phantom Breaker" Overdrives to the Switch Flawlessly

Three years after I covered the PS4 and PlayStation Vita versions of Phantom Breaker: Battle Grounds, the game has made...

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GAME REVIEW | Ridding The Undead Is Commonplace For "School Girl/Zombie Hunter"

Long ago, there were two series of games born from the the Simple 2000 line of games made in Japan....

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GAME REVIEW | Getting Lost in the Hyper Pixel World of "Songbringer"

There are plenty of Zelda clones out there to choose from, but few are done in an ultra-pixelated art style...

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