Rockstar Gets Mature For "L.A. Noire" In A Different Way
This morning I had the chance to check out a demonstration of the upcoming Rockstar Games title L.A. Noire, which is due to be released this May. During their 30-minute preview the folks at Rockstar managed to prove why their detective thriller is a completely different experience from any of their other titles.
L.A. Noire splits its levels with various different cases in four sections: traffic, arsenal, homicide and vice. For the demonstration the Rockstar reps showed off the beginning of The Red Lipstick Murder case, which is based on the infamous Black Dhalia case. (All the cases in L.A. Noire are based on real crimes in the 1940s.) During the demo the reps showed how players had to use their own sleuthing skills to find clues to solving these cases, along with asking questions and trying to see if people are telling the truth, hiding some facts or are straight-out lying. Thanks to the motion capture technology players will be able to guess what someone is saying is fact or fiction thanks to the characters' realistic facial expressions.
The graphics in the game so far look phenomenal, and manage to surpass the quality of Heavy Rain. The faces look real, and the animation is amazingly smooth. Plus the all-out gameplay is unlike anything Rockstar Games has done before, with a case-solving system that hasn't been seen in any game of recent time. Plus from what they were saying it looks like they did their research regarding 1940s Los Angeles, for within L.A. Noire is eight square miles of free world gaming. May 17th cannot come soon enough for this game to drop, as the taste I received today for this game has left me craving for more.