PC

GAME REVIEW | Senses of Reality Are Tested in "Phantom Trigger"

TinyBuild Games has a bit of a history with me, mainly when it comes to whether or not I can truly...

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GAME REVIEW | "Swords of Ditto" Beats the Clock to Save the World

In the wake of Breath of the Wild, a lot of indie developers have still longed for a more traditional...

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PAX East 2018 One-On-One Spectacular!

PAX East 2018 has come and gone, and our own King Baby Duck had the chance to sit down with...

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GAME REVIEW | Going on a Beer Speedrun in "SEUM"

In the greatest stories ever told, the most noble of heroes faces off against the Devil himself for many reasons....

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GAME REVIEW | Fighting the Sickness in Second Part of "The Fall"

The first part of The Fall originally released back in 2014 for a handful of platforms including the Wii U....

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GAME REVIEW | Trying to Remain a Right-Sider in "Chaos;Child"

Chaos;Child is the sequel to Chaos;Head, but the first game in the series never released in the West in any...

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GAME REVIEW | Open World Does Little To Improve "Dynasty Warriors 9"

Dynasty Warriors is a series that has been quite stagnant for some time, and people had been wondering whether Omega...

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GAME REVIEW | A Somewhat Underwhelming Take on Mega Man in "20XX"

20XX finally came out of Early Access recently after being in it for such a long time. The game was a roguelike...

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GAME REVIEW | "We Are Chicago," And We Are A Broken Game

It's nice to see other developers taking up the mantle of attempting to deliver a cinematic and interactive narrative-driven experience....

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GAME REVIEW | Super Crude Puzzle Platforming From A "Super Rude Bear"

There are plenty of puzzle-platformers out there, but there's only a small handful that use death as a mechanic to...

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